Tuesday, July 26, 2011

Seth ECT3 Interview Full Audio

Here's the full audio of my first ever interview, with Seth Killian, from ECT3. Listen to the unedited interview, including Seth totally dismantling one of my questions.

Seth ECT3 Audio Inteview

Hours of Slick New CVS2 Play from A-Cho

This goes out to Brian and Marty. Old games > new games. I miss the days before mash jab was a viable tactic.













from Game A-Cho

Friday, July 22, 2011

What Does Richard Grieco Have to Do with UMvC3?


The King of 21 Jumpstreet, Richard Grieco, voiced Ghost Rider. Finally, a reason to reference A Night at the Roxbury!

Wednesday, July 20, 2011

Ultimate Marvel Vs. Capcom 3 Ultimately Revealed

Haunts put up most of the details and trailers at iPlayWinner, but here's some highlights:

MECH GOUKI IS BACK!!! (Well, as an alternate outfit.)



Entire roster leaked (other than the four already-announced characters):

  • $39.99
  • November 15
  • Characters added:
    • Marvel Side:
      • Ghost Rider
      • Hawkeye
      • Dr. Strange
      • Iron Fist
      • Nova
      • Rocket Racoon
    • Capcom Side:
      • Strider
      • Firebrand
      • Phoenix Wright
      • Frank West
      • Nemesis
      • Vergil

Friday, July 15, 2011

T. Hawk Uses the Power of the Earth Against "The Machine"



Poongko may have beat all of the top competition at Shadowloo Showdown, but can he beat T. Hawk?!

Tuesday, July 12, 2011

Tim Schafer Pitches His New Game

Tim Schafer (Monkey Island, Psychonauts, Brutal Legend) is the best.

Monday, July 11, 2011

Hints for Upcoming MvC3 Reveals

I know most of my readers don't even play MvC3, and one of you has never played it; however, there's usually some excitement for possible roster additions. There are definitely MvC3 announcements coming very soon, which may include DLC characters or an entirely upgraded version of the game. Lupinko is known for leaking the original MvC3 roster way before any official reveals. Now, he's back at it, but this time with only subtle hints. Check his Twitter for the latest hints, but here's what he's said so far (exact quotes in bold) and my completely pulled-out-of-thin-air guesses as to what they mean. (I'll add to them over time.)


1) clockw0rk = Strider


2) indeed, getting hype = Hyper MvC3


3) bill cosby = Heathcliff Huxtable = Heathcliff the cat playable, or Ghost Dad, or jello = The Blob


4) wolverine not getting sick = Wolvie gains healing factor [I hope not!]. Is there something/someone in the comics that makes Wolvie sick?


5) 12 donuts = Niitsuma ate 12 donuts for Xmas, significance? 12 new characters?


6) something red = Red Skull (Cap villain in upcoming movie) or Red Arremer


7) car engine = pistons? spark plug? combustion? horsepower?


Famous Online Warrior Maximillian says that Ken and Strider are looking likely, though I'm not sure where he got this info.

Friday, July 1, 2011

Seth Killian Interview Outtake & Transcription Challenges

As my loyal readers, you get a special look at some behind-the-scenes stuff. OK, this question was actually dropped because Seth basically didn't answer it, but here you have it:
iPW: Let’s speak just a little bit about the story of the game. In the Vs. games, usually the endings are kind of humorous, with a lot of cameo appearances. Are we going to see something like that in Street Fighter X Tekken, or will it have a more serious approach to story?

SK: There actually is a story, and I don't think it's done, but it's pretty far along. I have not read a lick of it. I get random V.O. clips. I get that stuff sometimes. I've seen some voice clips that are part of it, but I have no connection to the story. I don't get involved in that at all. I would imagine they would have some sort of Street Fighter crossover element in there. I'm guessing you're going to see cameos and things like that, but I have honestly not looked at the story one iota. I have it sitting somewhere on my computer, and I haven't even haven't even looked, which is how much of an anti-story guy I am. I'm not hating on the story guys. It's just that I'm all about the game mechanics and the systems. That's where I'm at: I haven't even read the story.
The other thing that I found really interesting about the process was how difficult it was to actually transcribe conversational language. I'm sure everyone realizes that the two are very different, but I assure you that you have no idea how much so until you try to write down what someone is saying. I started by listening to the answers and writing down every last word Seth said. It turns out that there are a lot of words used in conversation that mean nothing. They're just fillers like "Um" or "Uh." Such words are: And, But, You know, Then, So, and some more I'm forgetting. They mean nothing. And, when written, they make sentences seem to go on forever. To translate what was actually said into something that even makes sense when written is really tricky, not to mention that 22 minutes of conversation equate to over 4,000 words. Below is an example (and sneak peek at Part 2) of what I'm talking about.

Literal transcription: So, you’re able to – it’s sort of very much of a – it’ll still work, but it’s a much easier process to just drop it into games like that. But, in terms of the overall feature set, you’ve got to help me in my mission, because, you know, I push for these things once in a while with some success in some areas, but basically, if we can communicate to the Japanese office that I’m not crazy and it’s not just me and that the fans really react to this stuff and that it’s really important to them, we can get more of these features in there.


Becomes: You’re sort of able to just drop it into games that are based on 2D animations and things like that. It’ll still work [in other games], but it’s a much easier process to just drop it into games like that. In terms of the overall feature set, you’ve got to help me in my mission. I push for these things once in a while, with some success in some areas. If we can communicate to the Japanese office that I’m not crazy, that it’s not just me, that the fans really react to this stuff, and that it’s really important to them, we can get more of these features in there.

Cleaning up 4,000 words worth of that stuff is not fun. Sometime after part 2 goes live, I'll post the full audio file here, including the cut part where Seth totally blows up a trash question I ask.

If You Can't Beat 'Em

I've held out long enough, but I've finally decided that I will be getting AE. I'm going to get the PC version when it comes out Tuesday. Regardless of how terrible he is, I really enjoy playing as T Hawk. I also want to mess around with Zangief's new mega-ranged SPD and Yang. Yun, for some reason, does not appeal to me at all.

I guess the combination of getting exposed as a training mode fraud in MvC3 at ECT3 — it seriously looked like my controller was unplugged — and my burning desire to play something leading up to 3S Online has forced my hand. Anyway, let me know when sessions are happening so I can practice up!

I also want to get some MK training at Valley Stream Monsters on Thursdays, but I've been working late most Thursday nights. Hopefully, I can get in there sometime before EVO.