Thursday, November 11, 2010
Hulk 100% Damage Combo
I found this over at Iplaywinner, along with two Dante 100% damage combos. While the combo is interesting, I don't think it's anything to get too excited about. It's impractical for a few reasons. It requires Hulk to be in the corner. Then, he has to land his slow, blockable command throw. He must also have two meters stocked and spend his only X-Factor activation for the round. Admittedly, it would be totally worth doing under those circumstances; however, I think that it will be extremely rare to see this happen in actual match play. (The Dante combos, on the other hand, look completely doable once per round). Let's not forget that this is not the final version of the game and that all of this can change.