Dormammu
-Crossup C/S
Wesker/Dante Teleport Punishes
-M-S, air combo, finish/fly-throw reset
Punishing Assists
-Chun
-Akuma
-Doom Missiles (Teleport away?)
-Sentinel Drones (Teleport works)
-others?
Stopping Phoenix Rising
-Gamma Crush?
-Floating Bomb/Chaotic Flame Chip?
-Hard Drive?
Countering Fly Instant-OH (e.g. Magnus/Storm)
-Dorm M/c.M?
-jump back?
-Jump back, tri-dash toward/back?
-Hulk M or H?
-Sentinel S?
Stopping Max Wesker
-Flame Carpet (works if out, but on reaction?)
-Blocking Crossup
-Hulk AA Assist/Tag Counter
-Purification Assist
-Sentinel Armor
-Any Hypers?
-A1+A2 Combo
-Dorm lvl3?
Aerial Exchange
-Uses
-Countering
A1+A2 Combos
-Hulk M
-Dorm M
-Sentinel H
DHC into Hulk DP Super
-uses?
Follow-ups to Hulk AA Assist
-Purification+DHC?
-1R+2B Meteors
-Carpet?
-Teleport?
-sj Hard Drive?
Blocking Jump-in Hi-Lo Pressure
-Zero j.C
-Wolvie j.L, drill, divekick
-Tron Bonne crossups
-Spidey (swings)
Throw Combos (incl. Hulk command throw)
-OTGs
-Hulk cross-over
-Hyper-DHC to lvl3
Purification Assist Follow-ups
-sj Hard Drive?
-Gamma Crush
Purification Assist OTGs
-after air combos?
-after throw/command throw
Sentinel on Point
-Air-to-air combos of j.L
-j.L-H-S A2G
-keeping normals safe (fly cancels)
-AA Rocket Punch
-double-jump/fly/Hard Drive in (after character KO)
-j.H,fly,j.M to cover jump-away
Assist after OTG (Purification, Gamma Wave, Rocket Punch)
-Purification/Dark Hole
-Hulk AA
-Sentinel after Gamma Quake? (require Hulk XFC?)
Hulk DP+LP~MP Combo Starters
-j.H-S, s.M?
-j.H-S?
Hulk AA DPs?
-L/M/H?
-Follow-ups (M/H)?
-Cancel into Hyper?
Punishing Sentinel Whiffs
-Hulk/Sent command grab?
-Dorm normal-launch
Blocking side switches
-Wolvie+assist
-Zero+Assist (IM)
-Dante+Assist
-Wesker+Assist
Block pressure into throw
-Sentinel assist, Hulk throw
Crouching under Dorm c.M
-Magneto
-c.L-H-Fly?
-c.L-s.H?
Dorm Fly Overhead
-Fly-Dash-Low?
-Fly Dash over for Assist Crossup?
Dorm A2A M (RyRy's fave)
-uses
Trish/Phoenix fly away traps
-Dorm teleport
-Sentinel flight/Hard Drive
-Hulk QCF+L~H? Dash-Gamma Crush?
Showing posts with label Dormammu. Show all posts
Showing posts with label Dormammu. Show all posts
Monday, February 28, 2011
MvC3 In the Lab: To-do List
After playing MvC3 at Winter Brawl last weekend, I came away quite satisfied with my performance; however, I knew I had a ton of stuff to improve. I started making what I thought would be a short list of things to research and work on. Here is the unabridged stream-of-consciousness mess. Note that I was inconsistent in putting question marks throughout; basically everything should be followed with a question mark. I'll try figure out the best solutions to all of these issues and chronicle them in more detail on this blog. Keep in mind that this list is only for the team I'm currently playing. Stay tuned. It's going to get deep!
Tuesday, October 12, 2010
Thursday, August 26, 2010
Latest MvC3 Footage Features Slowdown
Dormammu and Viewtiful Joe are back and showing off some new tricks in this video. Dormammu has moves that light up each of his hands with different color flames. These seem to power up some of his attacks. For instance he can drop more flaming meteors over a wider radius when powered-up. Also, Viewtiful Joe has a super that puts an opponent into slow motion for a while.
Friday, August 20, 2010
Dormammu Looks Viewtiful in Motion
Here's video of Dormammu and Viewtiful Joe in action. Dormammu can combo at least two of his supers from full-screen, and HE CAN FLY!
Wednesday, August 18, 2010
Dormammu, Viewtiful Joe Announced for MvC3
My guess yesterday was half-right. We all knew Dormammu was in the game, but I didn't expect him to be playable. As SRK's Keits has already mentioned on his Twitter, Dormammu looks like an interesting zoning character. I'd say he looks a bit like this game's Blackheart. Until we have video, we won't know how quickly he moves, but it's a safe bet that he can dish out big damage from afar.As for Viewtiful Joe, he was universally panned in TvC for being a boring, near-useless character. He did have an infinite combo in the original Japanese TvC, but even that didn't help him much. Just because he was terrible in TvC, however, doesn't mean that he won't be any good in MvC3. I think Niitsuma and his team will use this opportunity to fix Viewtiful Joe and make him as fun to play as he truly should be. Henshin-a-go-go, baby!
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